Clean/dirty lockers normally have two or three parts within the locker. One part is meant for dirty or clothes that are worn, and the other side for clean clothes. These lockers are meant for hospitals or other medical workplaces where it is useful to keep work and personal clothes apart to reduce the risk of infection. These lockers are also useful for factories where work clothes can become dirty and it can be very useful to keep them apart from personal clothes.
Whether you're playing as Leon or Claire, the solutions remain the same and can be accessed without grabbing the memo that hints at their solution. The only exception to this are the items you grab by developing film rolls--though, there is a minor exception even to that. Regardless, below you can find details on all the optional items locked behind safes, lockers, or hidden in the environment.
The Emergency on the southern border has not gone away. It continues to build, as over half a million people crash our country there every year. This constitutes a major threat and will continue to build as the years go by.Are we going to wait until a nuke goes off? Or bio-chemical weaponized matter gets brought across the Rio Grande barbed wire barrier? The WALL systems are and will continue to be built. One way or another. http://www.jtfn.northcom.mil/Portals/16/trifold%20Oct%202017%20A.pdf http://www.jtfn.northcom.mil/About-Us/History/ Watch to see what is going on..... https://www.dvidshub.net/video/620901/joint-task-force-north-command-video-2018#
Wilderness Exchange is within walking distance of Union and they require you leave a bag with them when you go into the store, they may be willing to stash your bag for a few hours. No guarantee on that, but an option if you can't find anything else. They are only open 10am-6pm on Sundays, so you may have to wait around a bit or pick it up early depending on when you get there and will be leaving.