If you intend to give up your locker, please empty it and return your key to the equipment room manager on, or before, the expiration date. Any items left in expired lockers will be removed. Toiletries will be discarded. Clothing and valuables will be held for 30 days in the Business Office. To retrieve your valuables, you must pay a $10 locker fee to the Business Office.
Bank size: It does not necessarily refer to the total number of compartments, but rather the number of compartments wide the entire cabinet is. So a bank of three may contain six lockers, for example, if they are two-tier lockers. In short, the total number of lockers is the bank size multiplied by the number of tiers. Sometimes the term "bay" is used instead of "bank", although "bank" appears to be the more standard term; on other occasions, "bay" refers to a single locker width within a bank, including all tiers of locker directly on top of each other.
2-Tier Locker compartments measure 30 in. high and 2-Tier Locker compartments measure 30 in. high and includes two side hooks and number plates. Doors have top and bottom louvers for air ventilation. Recessed handle with finger-lift latch accommodates a standard padlock (not included). Welded steel construction with powder coat finish available in 17 colors. Overall size of locker ...  More + Product Details Close
Unclaimed property will be held by the Operator for 48 hours after the event and will accrue overtime storage charges as listed above. Unclaimed items will be released only after all overtime storage charges due have been paid in full. If any unclaimed items remain Operator’s possession after this 48 hour period, the property will be considered abandoned and items may be, without further notice, donated to a charity, sold to cover unpaid rental fees and administrative costs or otherwise disposed of in Operator’s sole discretion. Please contact [email protected] for any forgotten items.

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The rental of the lockers and these Terms & Conditions are governed under and by the laws of the State of Washington. The parties consent and agree that the exclusive jurisdiction and venue for any dispute or claim relating to the rental and/or use of the lockers and/or locker facility, whether in contract, tort, or any other area of the law, shall be in Seattle, Washington.
There are a number of features or characteristics which may vary in lockers. Because purchasers will need to specify what they want in each of these when ordering, it is more common to order a particular configuration rather than buy "off the shelf" in a shop, although certain very common configurations can be found in shops fairly easily. These features include:
Examine the scepter to obtain the Red Jewel. This goes into the Bejeweled Box, which you can get in the Interrogation Room. Accessing this area requires the Club Key, so if you don't have that yet, keep progressing the story until you get it. Once you've got the Bejeweled Box, combine it with the Red Jewel to get the S.T.A.R.S. badge. You can use this item in two locations: the Underground Stairs in the Middle section of the Underground Facility, and the S.T.A.R.S. Office.
The Operator (including employees, agents, and/or contractors of the Operator, the event and the venue) and/or law enforcement officials may access lockers and the locker facility at any and all times and may examine any items, even if such items are in a sealed bag, backpack, suitcase or the like. Any items which may cause a risk and/or nuisance to the Operator, other users, the storage facility, the venue or the event may be removed and destroyed without notice to user and at the user’s expense. User waives any right of privacy to item stored in the lockers.

Whether you're playing as Leon or Claire, the solutions remain the same and can be accessed without grabbing the memo that hints at their solution. The only exception to this are the items you grab by developing film rolls--though, there is a minor exception even to that. Regardless, below you can find details on all the optional items locked behind safes, lockers, or hidden in the environment.


Tiers: may be specified as single-tier (full height), two-tier, three-tier, etc., meaning that the lockers are stacked on top of each other in layers two high, three high, etc. Tiers are commonly up to eight high; on occasion, even more tiers may be found, in the case of very small lockers for such purposes as storing laptop computers. The most common numbers of tiers found in lockers are, in order, one, two, and four; three-tier lockers are rather less common, and other numbers such as five, six, or eight even less common still - seven almost non-existent. Since locker cabinets are most commonly 6 feet (182.9 cm.) high (although there are exceptions), the height of individual lockers varies according to how many tiers are accommodated within the cabinet. The height of individual lockers is usually approximately 6 feet (182.9 cm.) divided by the number of tiers, so that two-tier lockers are about 3 feet (91.4 cm.) high, three-tier lockers 2 feet (61 cm.) high, four-tier lockers 1.5 feet (45.7 cm.) high, and so on. Standard features often vary according to the number of tiers: single-tier lockers usually include a shelf about a foot (roughly 30 cm.) from the top, and a hanging rail (sometimes with one or two hooks) immediately underneath that, at the top of the large compartment beneath the shelf; two- or three-tier lockers usually lack the shelf, but include the hanging rail; lockers with four or more tiers usually have none of these fittings, but consist of just the bare compartment.

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