Clean/dirty lockers normally have two or three parts within the locker. One part is meant for dirty or clothes that are worn, and the other side for clean clothes. These lockers are meant for hospitals or other medical workplaces where it is useful to keep work and personal clothes apart to reduce the risk of infection. These lockers are also useful for factories where work clothes can become dirty and it can be very useful to keep them apart from personal clothes.
There are a bunch of items and resources in Resident Evil 2 that are completely optional, such as hip pouches that expand your inventory space or ammo for some of your most powerful guns. These are typically hidden inside safes or lockers with letter dial locks. You can find the combinations for these either in memos or even scribbled somewhere on a wall.
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