Court reservations are intended for any of the above sports.  The above sports take priority over other non-intended uses in these courts regardless if a reservation has been made.  Individuals or groups that use these courts for any other activity will be asked to leave the court if others wish to use the court for the above sports.  If courts are unused, then they are allowed to be used for other activities.
Clean/dirty lockers normally have two or three parts within the locker. One part is meant for dirty or clothes that are worn, and the other side for clean clothes. These lockers are meant for hospitals or other medical workplaces where it is useful to keep work and personal clothes apart to reduce the risk of infection. These lockers are also useful for factories where work clothes can become dirty and it can be very useful to keep them apart from personal clothes.
Tiers: may be specified as single-tier (full height), two-tier, three-tier, etc., meaning that the lockers are stacked on top of each other in layers two high, three high, etc. Tiers are commonly up to eight high; on occasion, even more tiers may be found, in the case of very small lockers for such purposes as storing laptop computers. The most common numbers of tiers found in lockers are, in order, one, two, and four; three-tier lockers are rather less common, and other numbers such as five, six, or eight even less common still - seven almost non-existent. Since locker cabinets are most commonly 6 feet (182.9 cm.) high (although there are exceptions), the height of individual lockers varies according to how many tiers are accommodated within the cabinet. The height of individual lockers is usually approximately 6 feet (182.9 cm.) divided by the number of tiers, so that two-tier lockers are about 3 feet (91.4 cm.) high, three-tier lockers 2 feet (61 cm.) high, four-tier lockers 1.5 feet (45.7 cm.) high, and so on. Standard features often vary according to the number of tiers: single-tier lockers usually include a shelf about a foot (roughly 30 cm.) from the top, and a hanging rail (sometimes with one or two hooks) immediately underneath that, at the top of the large compartment beneath the shelf; two- or three-tier lockers usually lack the shelf, but include the hanging rail; lockers with four or more tiers usually have none of these fittings, but consist of just the bare compartment.
Some schools in the United States have been reported to have abolished the use of lockers. Security concerns are cited as the reason for this, with the concern being that lockers may be used to store contraband items such as weapons or drugs or pornographic material.[1] There has been some controversy over in what circumstances school authorities or law-enforcement officials are permitted to search lockers, with or without informing the users, or with or without the users being present at the time of the search, and it has been considered a civil liberties issue, particularly in the U.S.
Whether you're playing as Leon or Claire, the solutions remain the same and can be accessed without grabbing the memo that hints at their solution. The only exception to this are the items you grab by developing film rolls--though, there is a minor exception even to that. Regardless, below you can find details on all the optional items locked behind safes, lockers, or hidden in the environment.
Examine the scepter to obtain the Red Jewel. This goes into the Bejeweled Box, which you can get in the Interrogation Room. Accessing this area requires the Club Key, so if you don't have that yet, keep progressing the story until you get it. Once you've got the Bejeweled Box, combine it with the Red Jewel to get the S.T.A.R.S. badge. You can use this item in two locations: the Underground Stairs in the Middle section of the Underground Facility, and the S.T.A.R.S. Office.
If you’re only going to work out with us occasionally, purchase a virtual punch card. It’s good for six months from the purchase date and provides membership level access to facilities on a visit by visit basis.  Virtual punch cards are only redeemable by the individual who purchases the punch card; punch cards cannot be transferred/used by other guests, family members, or other members. Punch cards are not transferable, replaceable, renewable, or refundable.
From our base in Denver, CO, Shelving Rack & Lockers, Inc. has been providing quality products such as pallet storage racks, industrial shelving, lockers, and allied products to customers in Colorado and nationwide since 1989. We carry a full line of industrial storage equipment from quality manufacturers. Our experienced staff can assist you in every aspect of your storage needs, from design through installation.
Large Variety Whether you're looking for vintage, modern, or anything in between for storage, we've got used lockers for you. We specialize in discount used lockers that can be utilized for employees at work, military personnel, students at school, or personal use at home for adults and kids. We have an array of materials to choose from including metal, wood, and steel for whatever you need to purchase. We've got used lockers for every occasion from football gym room lockers to industrial work benches. Want more colors than just standard grey or red? We provide a plethora of custom colors to truly personalize your product.

The badge serves as a key to unlock the white holding case holding the gun parts for either Leon's Magnum or Claire's Sub-machine Gun in the Underground Stairs. These are good to grab, as you'll be following up to use the badge in the S.T.A.R.S. Office to get the weapons themselves. But before you combine the badge with the computer tower, examine the badge's backing to reveal a hidden USB. This can then be used to open the armory.
Salsbury Industries carries a complete line of metal lockers that are designed for heavy duty use and storage. Metal lockers are constructed of 16 gauge steel and are available in single tier, double tier, triple tier, six tier box style, box style bridge, extra wide single tier, extra wide double tier and extra wide triple tier lockers. Metal lockers are available as Standard Metal Lockers, Extra Wide Standard Metal Lockers, Vented Metal Lockers, Extra Wide Vented Metal Lockers and in a variety of additional products.
Whether you're playing as Leon or Claire, the solutions remain the same and can be accessed without grabbing the memo that hints at their solution. The only exception to this are the items you grab by developing film rolls--though, there is a minor exception even to that. Regardless, below you can find details on all the optional items locked behind safes, lockers, or hidden in the environment.
There are plenty of convenient places to store your luggage in Denver, from downtown to Lincoln street to Capitol Hill and Commons park. The cost is just US$6 per day, and check in time is just 3 minutes. So basically, in the same time it took to make that instant cup of Ramen before rushing to the airport, you can be in and out the door with no luggage to weigh you down.
Whether you're playing as Leon or Claire, the solutions remain the same and can be accessed without grabbing the memo that hints at their solution. The only exception to this are the items you grab by developing film rolls--though, there is a minor exception even to that. Regardless, below you can find details on all the optional items locked behind safes, lockers, or hidden in the environment.
You are eligible for a full refund if no ShippingPass-eligible orders have been placed. You cannot receive a refund if you have placed a ShippingPass-eligible order. In this case, the Customer Care team will remove your account from auto-renewal to ensure you are not charged for an additional year and you can continue to use the subscription until the end of your subscription term.
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The RPD's Safety Deposit Room is packed with useful resources, but not all of them are accessible at first. To get everything in those pesky electronically sealed lockers, you'll need to get two replacement keypad keys. These can be found inside Pocket Safes scattered throughout the police station. To open a Pocket Safe, simply examine it and then input the correct button pattern. This require a little bit of trial and error to find out, but keep at it and you'll unlock it in no time. Below you can find details on where each Pocket Safe is located.

Unclaimed property will be held by the Operator for 48 hours after the event and will accrue overtime storage charges as listed above. Unclaimed items will be released only after all overtime storage charges due have been paid in full. If any unclaimed items remain Operator’s possession after this 48 hour period, the property will be considered abandoned and items may be, without further notice, donated to a charity, sold to cover unpaid rental fees and administrative costs or otherwise disposed of in Operator’s sole discretion. Please contact [email protected] for any forgotten items.

The storage lockers were a “pilot,” the kind of small test that city government frequently uses to test a new or controversial idea. The city offered up the lockers for individuals to use for months-long stretches. At the time, city officials warned that “misuse of the lockers, vandalism, or other unanticipated results,” could force them to cancel the project.
Public lockers are available on all floors of the Anderson Academic Commons for short-term storage needs.  Lockers are available on a first-come, first-served basis.  To use a locker, enter a 4-digit personalized code for locking and unlocking.  Directions for setting the 4-digit code are located inside each locker.  Lockers unlock automatically after 24 hours.
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Locking options: various types of key locking or padlocking facility are available now. Key locking options include flush locks, cam locks, or locks incorporated into a rotating handle; padlocking facilities may be a simple hasp and staple, or else a padlocking hole may be included in a handle, often called a latchlock. More modern designs include keyless operation, either by coin deposit (which may or may not be returned when use of the locker terminates), or by using electronic keypads to enter passwords for later reopening the locker. Some older lockers used a drop-latch which was incorporated into the door handle, and slid up and down and could be padlocked at the bottom in the "down" position, but these are less used now. Three-point locking is not possible with this type of latch, because it needs to be operated by means of a latch that rotates rather than slides up and down; so this drop-latch is probably a less secure locking option, which may be why it is little used nowadays. Prefect Combination locks are very popular in school lockers used in the UK due to their ease of use and the time and cost saved in the removal of locker keys.
So...they've been banging their heads against the wall trying to negotiate all this time, but heaven forbid a (relatively) neutral 3rd party come in to verify the facts and supervise the negotiations? A strike is better? This is absurd. If they think the state will side with the district, well, that's what you get with the bizarro world of government employee unions, which shouldn't exist. Even FDR, who adored unions, said so.Do I think teachers should be paid appropriately to be able to live in the community where they teach? Yes. Do I think that lack of transparency of the numbers and refusal to let a third party help work this out, while preparing for the public spectacles of a strike and student demonstrations make the union's position suspect? Definitely.
Unclaimed property will be held by the Operator for 48 hours after the event and will accrue overtime storage charges as listed above. Unclaimed items will be released only after all overtime storage charges due have been paid in full. If any unclaimed items remain Operator’s possession after this 48 hour period, the property will be considered abandoned and items may be, without further notice, donated to a charity, sold to cover unpaid rental fees and administrative costs or otherwise disposed of in Operator’s sole discretion. Please contact [email protected] for any forgotten items.
The badge serves as a key to unlock the white holding case holding the gun parts for either Leon's Magnum or Claire's Sub-machine Gun in the Underground Stairs. These are good to grab, as you'll be following up to use the badge in the S.T.A.R.S. Office to get the weapons themselves. But before you combine the badge with the computer tower, examine the badge's backing to reveal a hidden USB. This can then be used to open the armory.
Examine the scepter to obtain the Red Jewel. This goes into the Bejeweled Box, which you can get in the Interrogation Room. Accessing this area requires the Club Key, so if you don't have that yet, keep progressing the story until you get it. Once you've got the Bejeweled Box, combine it with the Red Jewel to get the S.T.A.R.S. badge. You can use this item in two locations: the Underground Stairs in the Middle section of the Underground Facility, and the S.T.A.R.S. Office.

Locking options: various types of key locking or padlocking facility are available now. Key locking options include flush locks, cam locks, or locks incorporated into a rotating handle; padlocking facilities may be a simple hasp and staple, or else a padlocking hole may be included in a handle, often called a latchlock. More modern designs include keyless operation, either by coin deposit (which may or may not be returned when use of the locker terminates), or by using electronic keypads to enter passwords for later reopening the locker. Some older lockers used a drop-latch which was incorporated into the door handle, and slid up and down and could be padlocked at the bottom in the "down" position, but these are less used now. Three-point locking is not possible with this type of latch, because it needs to be operated by means of a latch that rotates rather than slides up and down; so this drop-latch is probably a less secure locking option, which may be why it is little used nowadays. Prefect Combination locks are very popular in school lockers used in the UK due to their ease of use and the time and cost saved in the removal of locker keys.
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